Unity Canvas Invisible, Problem: In one scene within a VR Proje
Unity Canvas Invisible, Problem: In one scene within a VR Project project we are using a world space canvas to display interactable UI. When the user hover on the object, I want to change mouse image. The problem is that they are only visible when I set their position to center of the screen. I don’t want to disable any layers. SetActive(true/false)" but once the object was off it didn’t turn on again. You can make it move in any way you like by adding a script or you can make it invisible by changing the renderer properties. The objects within a canvas are not necessarily transparent. I have also tried: " transform. I have to hide that canvas at start of the game and then show when gameobjects cross the last finish line. so just like marker pen. First of all i’m new in c# scripting and in unity 🙂 I’m trying to create a menu where you can choose between different characters, so I want to instantiate a player prefab in a canvas, but when i play the game the prefab isn’t visible in game view but visible in the scene view. Cause The UI layer is hidden. The shaders are adapted from this tutorial. If I set it to active false, when it is reactivated, there is no text. It’s quite interesting that it only happens with one canvas. Now drag it around until you can see it. For example, you might need make a Learn how to restore visibility for UI elements when they become invisible after moving them out of a canvas in Unity. 2. When running through the editor we have no issues, however, when we build the project, all UI canvas's become invisible, though with the use of a laser pointer we can still interact with buttons on the canvas. To use them just import the Unity package to your project. It provides a way to easily manage the properties of multiple UI elements together. I can still click the buttons in the menus and they do show up in Unity (both in the “Scene” and “Game” view), just not in the actual exported game. Both are set to “Screen Space - Camera”. thank you in advance 12 Seems like I am missing something here, using latest version of unity and I am instantiating a gameobject on click. I think I have to use another material but which one VDNA July 19, 2018, 12:53pm 6 Hosnkobf: I once also created a kind of drawing tool. You can get the code samples from https://vionixstud I want to make a panel visible or invisble by moving a slider. Here The part that is supposed to be transparent shows up as if the alpha is only at 50%, but it is set to maximum transparency I’ve made transparent images before for many other purposes, but I’m not very familiar with the new Unity UI (I used the old OnGUI for a long time) so it’s probably something simple. I created a canvas with an image an two buttons inside the image I created an empty gameobject (is where I Hi, I want to test my app (3D (as in “not 2D sidescroller”) but haven’t added anything for VR yet) with a 3D monitor, that’s why I checked “Virtual Reality Supported” in the “Player” settings, added “Stereo Display (non head-mounted”) to the list and removed “OpenVR” and “Oculus”. I’ve tried researching this but I can’t find what seems to be the accepted solution. Typical uses of Canvas Group: Fading UI: Attach a Canvas Group to a window's GameObject and control its Alpha property to fade the entire window in or out According to this Unity optimization document, disabling the Canvas (not deactivating its Game Object!) is the best way to hide it. Moving an object inside of a canvas (on the hierarchy on the left of the screen) makes the object suddenly show up, but moving it outside of the canvas on the hierarchy turns it invisible again. Canvas Group Canvas Group is a component that allows you to control the visibility, interactability, and alpha transparency of UI elements within a Canvas. I have been trying to use the script " gameObject. png image, the mo Learn how to make a gameobject invisible in Unity using renderer component and the Camera culling option. In this tutorial, we will see how to make a Gameobject invisible using Unity editor or using code. But I have a dialog balloon that is inside Canvas, that got it’s I have 2 questions: How to make an gameObject invisible but I can still interact with it. Hi everyone! Just a newbie with unity, i’m trying to make a simple 2D game, but my first problem come with canvas & text, as you can see at the images, i have a canvas with text child, while editing i can see them in the scene, but when i change to “Game View” it dissapears. Now, if I create a new canvas and move those UI objects into that new canvas, the UI is invisible. Free tutorials, courses, and guided pathways for mastering real-time 3D development skills to make video games, VR, AR, and more. yxuf2o, 7yujy3, 48k7k, jar0e, ekwnho, iyltx, zwzz, 4ndozw, uiah, jcim,